- Steve Jobs
We are all to be born with five senses that we use to interpret the world around us. Sight, hearing, smell, touch & taste. A more immersive experience can be created by stimulating multiple senses at the same time and to do that, we use different technologies. These technologies are not there to be recognized, they are not there to impress. They are there to immerse.
The effects are often times what sells the emotion but it‘s be done without drawing attention to itself. It’s about having the sense & taste to know when and how to use these technologies to communicate the vision and tell the best story you can.
We use a mixture of sensory sounds and visual effects, aroma scents and wind simulators together with a world class audio & video system.
In addition, we have implemented various motorized lifts, mechanical wildlife feeders, water fall features and other controlled devices that enhances the experiences.
All these various devices are then controlled by a digital stage controller that allows us to precisely sculpture behavior over time.
Each of the experiences have two different scenes that are unique to that experience. We call them "Intermission" & "Showtime"
These two scenes can be toggled by a button press or a voice command.
During each scene, certain randomness of controlled objects are taking place to make each experience come alive and not feel static similar to how you perceive a scene in a movie or real life. We approach sound design and lighting design the same way it's done in film, and when done right it has the ability to transport the user into the experience.
With each experience comes a custom designed user interface that provides control over common functions part of that experience. That gives the user the ability to shape certain aspects of the scene without changing the core essence of the experience itself.
Digitronic, inc - Los Angeles, CA
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